The Nexus Protectorate

((''This page is currently a work in progress. Please note that all entries in italics are out of character information/translations''))

=• Guild Summary •= The Nexus Protectorate is a collection of Exiles that have taken on the lifestyle of privateers in order to take matters into their own hands in helping remove the Dominion from Nexus. Aboard their ship, The Aegis, they've traveled from planet to planet... space port to space port... door to door... okay maybe not door to door. But they've scoured all of space on their way to Nexus taking up whoever they can to add to their numbers to help in the fight against the Dominion.

The Nexus Protectorate doesn't discriminate either, they'll take whoever is willing to join! Except for those Dominion jerks, they can take a hike right out the airlock, of course. So if you've got a pulse and think you can contribute to the cause of the Nexus Protectorate, SIGN UP! Otherwise... move along.

''All joking aside though, our main goal as guild leaders is to provide a place for you and your characters to come to roleplay and have a good time, a place to call home. Our rules are laid out in the section below and if you go to our website (link provided at the bottom of the post) you can swing by and pop in an application. We hope everyone likes what they've seen here and decide to help us build the future of The Nexus Protectorate. We'll see you in game!''

=• Their Current Mission •= Since the discovery of Nexus, The Aegis has been headed full speed ahead toward the planet's location. Fueled by Captain Dakaar's hatred for the Dominion the crew has decided to side with the Exiles in order to assist with the termination of the Dominion. While on the planet they will be on the look out for an Eldan Juggernaut class ship that is rumored to be located somewhere on the planet. The only piece of evidence they have is a metal dodecahedron (12-sided) shaped object that is said to be an Eldan relic. The captain is hoping that this item will aide the crew in finding the ship that will even the score with the Dominion.

=• The Protectorate Code •= The Protectorate Code: (OOC comments in parenthesis.)

1. All have a vote in affairs of moment; called fairly in turn, by list, on board of bounty.

(Every member of this guild is a valued member, and your thoughts and ideas are appreciated.)

2. All shall obey civil command.

(Treat others as they wish to be treated. If there is an issue between you and another member of the guild, please do not hesitate to come to the leadership. We encourage all members to communicate with us on any issue. Do not flame, insult or troll anyone, even if you think it's funny, chances are its just aggravating and frustrating to everyone else. Sometimes the joking in a guild can become pretty extreme, but there is always a line that should not be crossed.)

3. All shall keep their piece, pistols and claws clean and fit for service.

(Write like an adult, please. Especially when in-character. Poor spelling, punctuation, and use of words that would not exist in the world of the game reflects poorly on you, and on us.)

5. None shall strike another on board, but every man's quarrels to be ended on shore, at claw and pistol.

(Sometimes feelings get hurt. When this is the case, the guild will be supportive. If space is needed, take it. But when you return to the RP, leave the past in the past. Everyone will be happier that way).

6. To desert the ship or their quarters in battle is punished with death or marooning.

(Blending is mixing out-of-character and in-character feelings, emotions or intentions, and this is ALWAYS BAD. Avoid doing this at all costs, as it is harmful to all involved, and undermines the spirit of playing a game.)

7. The Captain and First Mate shall receive two shares and other officers one and a quarter.

(In the interest of maintaining a guild that keeps a cohesive vision, and appeals to the majority of its members, all major decisions will be made by the guild leaders and their officers.)

8. None shall clutter the Protectorate comms with idle chatter betwixt one another.

(Guild channels are to be kept in character unless explicitly noted to be out of character. If you're a member of the Guild and have not yet been invited to any out of character channels, please make sure to reach out to a staff member for assistance.)

9. Any that shall not keep his Arms clean, fit for an Engagement, or neglect their Business, shall be cut off from their Share, and suffer such other punishment as the Captain and officers shall think fit.

(There is no right or wrong way to roleplay, just as there is no right or wrong way to dream or to imagine. Our guild has certain roleplay standards, but this is not the same as elitism, and we don't tolerate elitism. Elitism is, in a nutshell, the criticism of the roleplaying standards and practices of others in a destructive or insulting fashion, rather than a constructive fashion.  ''Constructive criticism can also be considered elitist or insulting, and one should strongly consider whether they are being too insistent that others change to match their standards. Remember that this is just a game, and a lot of different people play it. Be considerate.) '' 10. Any that shall strike another whilst these Articles are in force, shall receive Dakaar's Law.

(Before you are about to take any actions out-of-character, ask yourself, "How does this reflect on myself, the other members of The Nexus Protectorate, and the guild in general?" The members of this guild deserve respect, and failure to respect them and their image will not be tolerated.)

11. None shall traffic their wares on the street corner, but in the privacy of their quarters.

(While ERP is not forbidden nor is it overly looked down upon, we do urge you to keep it out of public channels. If word gets back to us about you breaking this rule you will be removed from the guild.)

=• The Application Process •= ''The application process begins by heading over to the recruitment page on our website and filling out the application. After you have completed your application it will be reviewed by the guild leaders (Gatase and evilhomer10). After your application has been approved by the guild leaders you will be contacted by one or both of them and a time and date will be set to have your in character interview. The in character interview portion is the final determining factor of your admittance to the guild.''

''At the current point in time the game (as you all know) is not released. Until the game is released and we're able to do in character interviews in game, the interviews will be held in the website chat room. As long as the in character interview goes well and the guild leaders decide to continue with their approval then... welcome aboard!''