Rinnae Greenward

   Introduction   Who is She?   Abilities and Stuff!   The Hideyhole   History </li>  <span title="Music!" style="padding:5px 7px;color:#FFFFFF; background:#333399; box-shadow:inset 0 10px 20px -5px #27616d, inset 0 -10px 20px -5px #133439; text-decoration: none; border-radius: 10px;">Music </li>  <span title="Art!" style="padding:5px 7px;color:#FFFFFF; background:#333399; box-shadow:inset 0 10px 20px -5px #27616d, inset 0 -10px 20px -5px #133439; text-decoration: none; border-radius: 10px;">Gallery </li> </ul>

= Hick From the Sticks = - Datapad found outside a small tavern in Thayd, owner nowhere to be found. -

....BEGIN MESSAGE.... TRANSCRIPT 22401 INTERVIEW SUBJECT: RINNAE GREENWARD, EXILE HOMESTEADER

"Really? Ya made it all the way to Hideyhole, through the rowsdower pen an' over that huge pile of found things, an' all yer gonna ask me is why I'm in these torn-up shorts and why I don't live in a tree? Alright, that was yer twenty copper on the directions on how to find me, no skin off my back! Have a seat. I found that chair yesterday in the pile, an' I ain't sat on a more comfortable thing on Nexus. Just... watch out fer that green stain. I dunno what that is an' I wouldn't risk it if I was you.

"I got here same way most of us did, on some battered Exile ship. Y'all been told already that Arboria has been put to the torch by folks who don't know what they're doin' in the woods. Everyone knows most of us survivors hopped the Exile train out at the will of our good lady Queen Myala, an' we're all fluffy-butted tree-huggers who don't do this whole civilization-with-buildings-that-ain't-trees thing too good.

"I'm here to tell ya that yer wrong and will keep bein' wrong the more ya try to put us in the same little box. We're the same as anyone else is; not all humans are cubig-addict beer-swillin' loudmouths an' the granok aren't all drinkers... oh wait, yeah, that last one is true, ain't it. Ain't met a granok yet who can't drink anyone under the table.

-At the end of the transcribed paragraph is a small video file. In it, Rinnae lifts a bottle in salute to the granok who lives in a nearby trailer. The granok male waves back and laughs. Rinnae grins.-

"Fact is, we're an adaptable people. Some more'n others, sure thing, but ya don't survive in the big woods without knowin' how to change with the weather. An' the weather-change for us, when we joined up Exile, was civilizin' a bit. Some of us fight it; some of us want the huge trees an' plants an' bugs back. I don't blame 'em none an' I welcome their efforts to fixin' up the wilds here too. But the fact is we gotta deal with the now an' not get trapped by the past.

"So I changed.

"I went from woodlands scavenger to shippin' lane one. An' while I'm not a fan of the danger of dumpin' all this used stuff willy-nilly into wild places, I can help cut down on it by repurposin' things an' makin' good from the trash pile. Half the stuff I find can be stripped for parts an' given to the XAS for their robot things or to the Pioneer League for buildin' materials. Make good from bad, that's my motto. Make good from bad.

"Speakin' of, ya ever have granok moonshine? No idea what he puts in it, but the stuff packs a wallop!

- Sounds of shuffling ensue, glass and bottle clanking. Drinking noises. Thump as what is presumably the interviewer falls over. -

"... Huh. Stuff must be even stronger than I thought."

....END RECORDING.... <span title="Up you go!" style="padding:5px 7px; color:#FFFFFF; background:#333399; box-shadow:inset 0 10px 20px -5px #27616d, inset 0 -10px 20px -5px #133439; text-decoration: none; border-radius: 10px; float:right">Top

= Who is She? =

Physical Description
''' "I guess outside the drinkin' thing, I'm pretty normal-lookin'. No one complains much, anyway." '''

Rinnae is a willowy slip of an aurin female, a 4'5" ball of energy and friendliness. Her frame is lithe and athletic, small limbs corded with a decent amount of slim muscle from a lifetime of climbing and dodging things. She dresses in a style that can only be described as Dumpster-Diving Hick - she's especially fond of cut-off shorts and torn pants, comfortable vests with many pockets, and a trucker hat she almost never removes in public. She also never wears shoes, claiming she prefers the feel of the land under her feet.

Her amber eyes are very inquisitive and she frequently seems to be sizing things - and people - up for parts or usefulness to her latest projects. She almost never stops smiling, a wide and goofy-seeming grin across her childlike face. Her orange tail fur and hair are slightly matted, though clean. Her hair is a mound of messy curls that are barely tamed on a good day, pulled into a loose ponytail through the sizer in the back of her hat. Her once pale skin is now tanned a caramel color due to sun exposure since her arrival on Nexus.

Her small fox-like ears are pierced near the tops with small silver studs that each have a thin silver chain dangling from them, suspending a matched pair of white casino dice. She is never without her aurin-sized pistols strapped to her lower back if she is in public, and she frequently has a drink with her as well - often in a glass that is too big for her.

Her features and mannerisms make her seem very young - perhaps in her early twenties or so - but her exact age hasn't been documented anywhere.

Personality Description
''' "Hold on to yer hat! I'm drunk as a jabbit in a brewery vat an' that's heavy artillery shootin' at this rust bucket, but I'm sure I got this!" '''

Rinnae is noted by her compatriots to be an extremely friendly, often overconfident, frequently drunk, forever underestimated spellslinger.

All of these things are true. She is inherently friendly and helpful towards the Exiles as a whole, loves meeting new people, loves hugging new people, and more than anything else, she enjoys the hell out of a good beer. Her social mannerisms put her squarely in the realm of 'gregarious human' or 'drunken granok' rather than 'traditional aurin', though she maintains the seemingly species-wide love of physical contact and their noted habit of climbing everything (and anyone who allows them to). She would like to help make Nexus the true Exile home and lends her talents with construction and scrounging to their colonization efforts wholeheartedly.

Rinnae is a fun-loving daredevil and risk taker by nature, preferring to get her hands dirty and face her problems head on and in the most over the top ways possible. Charge a legion of chua engineers with nothing but two six-guns and a bottle of beer? You got it. Pants a clergy member of the Vigilant Church as a distraction so the Exiles can sneak an assassin in the side door? Done. Drive a rusted-out dropship headlong into Dominion artillery fire to get an Exile back to Thayd? Hand her the keys. She never does anything half way; even the dumbest of her plans is carried out to an extreme, and as a result the outcomes - good and bad - are frequently just as spectacular as the efforts. These results are almost always amplified and made more interesting by the addition of alcohol.

One of the major things Rinnae picked up from the Exile fleet was a love of alcohol. She took to drinking like a granok, and despite her tiny size, holds alcohol very well. She has a particular taste for granok ales, brews her own moonshine with her neighbor (a granok who lives in a trailer on the same dump property she does), and will not hesitate to try anything alcoholic at least once. While she may look very, very drunk most of the time, she is not quite as bad as she seems. Alcohol and bumbling behavior are a mask.

Underneath everything else, Rinnae is far more dangerous than she lets on. She is intelligent - she picked up the workings of mechanical things, building and brewing within the last six months of the Exile fleet's journey from talking to engineers, bartenders and gunslingers alone. She is calculating - she has a talent for reading situations and formulating an on-the-fly plan for surviving, one that often puts her on top when the dust clears. Worst of all, she knows enough to hide both those things and only play them when the time is right. She's a dangerous opponent who will actually bend fate to her advantage if she has to in order to win. <span title="Up you go!" style="padding:5px 7px; color:#FFFFFF; background:#333399; box-shadow:inset 0 10px 20px -5px #27616d, inset 0 -10px 20px -5px #133439; text-decoration: none; border-radius: 10px; float:right">Top

= Abilities and Stuff! =

Her Combat Abilities
''' "How'd I do that? Watch close. Y'all can figure it out!" '''

Gymnastics
Though not trained in classical gymnastic methods, Rinnae is a terrifically agile and speedy critter who is practically built for tumbling and three dimensional combat. She's prone to not only tumbling through a battlefield in somewhat unpredictable directions, but she will use any and all vehicles, trees, scaffolds, people - anything taller than her, really - to gain high ground and proper cover advantages as she needs them. She's been known to hang from her tail or feet from outcroppings just so she could still use both hands, cartwheel and backflip over a battlefield to gain a good vantage point, and even smack (or, if they're chua, temporarily constricting) rear-approaching enemies with her tail so she could keep firing.

Spellslinger Magic
To make matters worse, the already agile and hard-to-hit aurin is also in touch with the Void and a 'practitioner' of the Spellslinger arts. Rinnae charges shots from her pistols with potent magic, altering their very makeup with her powers. She has also been noted to disappear and reappear elsewhere on the battlefield, both in straight lines through enemies and at random angles. The mobility offered by her Void slips coupled with her gymnastic ability make her one of the slipperiest slingers ever to roam Nexus.

Spinning Fate
A residual of her training on Arboria, Rinnae can tap into the flow of the Weave to make relatively accurate predictions about how a battle is going, allowing her to make alterations to her actions and reactions accordingly. The result is something she calls "spinning fate"; taking a bad situation and turning it slightly in her favor. This ability is not a game-breaker by any means - she's never managed to see anything farther than a few minutes ahead, and her predictions are sometimes superseded by sudden changes in the battlefield from outside forces - but it is definitely a game-changer, and has the added bonus of making her a force to be reckoned with at a casino as well as in a fight.

Settler
''' "Oh, that? Yeah, I can do one o' them, no problem. Hang on a tick, I got the parts here somewhere..." '''

Rinnae loves to help people and she's a talented improviser. She's got a knack for figuring out what someone in a community needs most and then providing it, either through scrounging or constructing it from whatever materials she can find around the world at large. Her work is solid, if occasionally slapdash in appearance, and she's been accepted as an official member of the Pioneer's League as a result of it. When she's not gunslinging and disrupting Dominion caravans, she can usually be found elbow deep in machines or Exile building and expansion projects on the edge of untouched Nexus.



Survivalist
"People ask me sometimes how I can say I love trees an' still cut 'em down. I tell 'em that to make a better, stronger forest, sometimes ya gotta chop things down selective-like. I think it's what the medics call cuttin' to heal..."

Sometimes the scrounge for supplies takes a different direction, and when things can't be procured through raids, scavenging or trades, Rinnae will take matters into her own hands and do a job she used to do on Arboria - culling the woodland. She will cut down select trees, skin animals and use anything she finds in the wild to fill the gaps in her construction needs. She's become very adept at the creation of materials from scratch as a result, and will freely give them away to save others the trouble and protect the wilds from further encroachment than is needed.

Tailor
"'Why is the one pocket sewed shut?' We ain't gonna talk about that pocket."

While she is far better at procuring the cloth than the actual construction of clothes, a life on the run has made Rinnae a passable tailor and mender of clothing. She is by no means great at it, as evidenced by her hand-made cutoffs, but her clothing manages to stay mostly intact and wearable through her adventures as a result of her ability. Since the arrival on Nexus, her skills have begun to develop a little - she's had time to actually learn from tailors in Thayd, for example - but there's a good chance they will not really get much better than they are now. Sewing just isn't something she enjoys doing. <span title="Up you go!" style="padding:5px 7px; color:#FFFFFF; background:#333399; box-shadow:inset 0 10px 20px -5px #27616d, inset 0 -10px 20px -5px #133439; text-decoration: none; border-radius: 10px; float:right">Top

= The Hideyhole =

''' "Everyone needs a place to hang their hat, an' mine's awesome!" ''' Situated on the outskirts of Thayd next to an Exile dumping ground, Hideyhole is Rinnae's 'house' and base of operations. Made of the partly stripped and semi-refurbished rusted hull of an abandoned escape ship, the place fits right in at the dump and is pretty easy to miss as a result. While attempts have been made to make it somewhat more homey (a generator has been installed, lighting rigged and a cursory attempt at a bar constructed), the 'found object' nature of it is still more evident than the comfort. The whole place looks fairly slapdash - the furnishings are castoffs from the dump and stripped seats and panels from the ship itself, there are stacks of crates and supplies everywhere, and it looks like it hasn't been cleaned since before the Nexus landing - but somehow it still manages to feel like a home.

Outside the house itself are few things of note. A massive garbage haul (which Rinnae refers to as a 'found stuff pile'), a granok-style moonshine still and her neighbors' trailer are the only real features to the landscape. Otherwise, there are just minor 'improvements' Rinnae has made to the area to help her out. Nothing special; just a rowsdower pen, a trapping corner, an outdoor swing and fire pit. She isn't home enough to bother doing much else to make the area livable to other people aside from herself and the granoks in the trailer, and when asked, says the area is fine the way it is and doesn't need her changing things any more.

No one has figured out how she puts up with the combined horrible stench created by the combination of the still, the rowsdowers and the garbage pile.

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= History = ''' "I might not like all of it, but it made me who I am an' I like that." '''

Like pretty much all the aurin, Rinnae is originally from Arboria. She was born and raised in a backwater little tree-town in the middle of nowhere (even by aurin standards), and because she showed some early potential with the Weave and the magic surrounding it, she was put on a short list to be trained by the village Matria and potentially become her next in line. She had barely begun the rudiments of her learning when the Dominion barged onto the planet and the chua set the whole place to the torch. Rinnae and a few of the younger members of the town were lucky enough to make it to a nearby Exile evacuation point, but she spent days afterward crying while curled up in a little ball in the cargo hold of their rescue ship over the loss of her home and family.

As luck would have it, Rinnae was discovered among the crates by a rather happy-go-lucky, if unorthodox, spellslinger and gambler named Roker who took a liking to her. He spent the next year or so raising her as his own daughter within the Exile fleet, despite the fact he was human and he had no idea how old she really was. Rinnae took to the affection and clung to her benefactor. She was rarely outside Roker's earshot while they were on the fleet ships. She learned a lot from him - shooting, Void magic, and poker, for starters. The inquisitive and friendly little aurin became a regular at his games, much to the chagrin of the other players - her knowledge of the Weave and its workings was still functional, and allowed her to take little glimpses of the future. She literally knew when to hold 'em and when to fold 'em as a result. One game was of particular significance to her - she won a large pot against a granok weapon smith who had no way of paying outside his services, and she wound up getting her first set of pistols from him as a result. He threw in drinking lessons at no extra charge.

She still carries those pistols and refuses to retire them, even for so-called upgrade or newer models, for purely sentimental reasons.

Rinnae learned more than gambling from the Exile fleet: She picked up the feeling of community, learned to pitch in wherever she could, and with her keen mind and fast-working hands became an asset to her ships fairly quickly. She was good at getting into tight spaces on the aging freighters and fixing things no one else could get to while improvising tools and patches as the fleet was out of range of proper resources. She became known on her tiny home ship as a go-to girl for problem solving and quick fixes.

Once the Exiles landed on Nexus Rinnae was offered the chance to join the aurin community at Celestion; a shot at moving back into the woods and returning to a 'normal aurin life'. She took one look at Thayd and said no. The Exiles were all her people now, not just the aurin; she refused to leave the cities and towns. She instead dedicated herself to making life for all of them better. She began a career as a blockade runner, using her Weave-talent as a way to find holes in Dominion defenses and sneak scout ships past their scanners. She quickly decided that wasn't the best use of her time, and in effort to both stymie the Dominion army and bolster the Exiles, she turned to caravan disruption and raiding. She continues to appropriate Dominion gear and humiliate shipping companies to this day.

<span title="Up you go!" style="padding:5px 7px; color:#FFFFFF; background:#333399; box-shadow:inset 0 10px 20px -5px #27616d, inset 0 -10px 20px -5px #133439; text-decoration: none; border-radius: 10px; float:right">Top

= Music! = A collection of songs that remind me of Rinnae for some reason, or that helped in her development. This'll probably expand if I find anything else in the music on my computer that strikes her fancy. <span title="Up you go!" style="padding:5px 7px; color:#FFFFFF; background:#333399; box-shadow:inset 0 10px 20px -5px #27616d, inset 0 -10px 20px -5px #133439; text-decoration: none; border-radius: 10px; float:right">Top = Art! = A collection of artwork by a bunch of really friendly and very awesome artists. Links to artist's tumblr or deviantart have been provided where they were given to me; otherwise it'll just be a screen_name@site designation and you can go look them up if you'd like to commission them for yourself. Enjoy!

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