Quentin Calvert

=• Brief Physical Description •= Quentin is a human of average build, short well maintained brown hair, kept short so as not to impede his vision while he works, often rather scruffy looking aside from the hair, and from overexertion; tired eyes.

Aesthetics
Quentin spent most of his life in either tattered hand-me-downs, or stained overalls, he has no major preference for clothing, and will wear anything that allows him to perform efficiently. With his newfound money he enjoyed dressing smart on the occasion, to enjoy the fruits of his labour. His favourite colour is green. He shaves often, but not enough to avoid having an almost permanent 6-o clock shadow.

=• Personality Profile •= Quentin is a confident young man, forced to mature early, and to take care of himself from a very young age, he has developed a lot of confidence in his own abilities. As a youngster forced to mature before his time, he is also very responsible, often breaking down decisions and tasks into essential and non-essential categories. Being the youngest brother in a large family of bullies instilled Quentin with a strong sense of vigilance, and he is extremely careful and cautious at all times. Working with high energy weaponry has only served to increase this sense of caution, as rash moves could be the difference between success, and leaving a smoking crater for the person who comes to salvage his belongings. Unfortunately having to raise himself has left him cynical and at times – self-absorbed. When growing up, no-one stopped to check on him, to help him out, his mother just didn’t have the energy, his father had to work, and young Quentin came to the realisation that if he didn’t care for himself, no-one else would; therefore instilling himself with a selfish streak from a young age. As he was unable to physically best his brothers growing up, he instead turned to wit, and as an adult still has a sarcastic streak he finds difficult to suppress.

From a young age, Quentin spent much of his time with older men; Engineers who worked long days in the darker parts of the ship, developing a gruff voice to match his scruffy rough appearance. As is often the case, he developed a very crude sense of humour from his continued exposure to the hard-working men.

He is an open-minded fella, very down-to-earth (for a man who’s never been off a starship) with a strong work ethic, and drive to be the best.

=• History •= Quentin was born aboard the Gambler’s Ruin Arcship. Born into a large family, Quentin was the youngest child in a family of six older brothers. He spent years of his childhood desperately trying (in vain) to earn the approval of his older siblings, often finding himself the target of crude ridicule as a result. Whilst too young to offer physical resistance to his older siblings, he developed a sharp wit from a young age, to at least counter with a vicious tongue lashing. Whilst growing up he found it difficult to stand out from the crowd his family had become, often forced to wear hand-me down clothes worn thin by many brothers before him. Finding his brothers unsuitable role models, he halted his efforts to gain their approval, and simply wrote them off as time spent poorly. All of his life his mother had been a weak woman, tired, worn out from childbirth, weary from the constant travelling, and frequently in poor health. He was not close with his mother; he was raised by a ragtag collection of people on the ship, whilst his mother retired time and again into cryo stasis. She passed away after his eldest two brothers died in a skirmish with the Dominion, the last of her strength consumed by her grief. Although saddened somewhat by her death, it had little impact on the youngster, and he continued, as he always had, taking care of himself. Quentin’s father responded to the death of his wife by burying himself in work, and for a time, wasn’t seen for several weeks. His older brothers gradually disappeared, moving to different ships in the fleet, following their own ambitions. Before long, he’d heard rumours of various deaths amongst them. He was distant with his brothers, and wasn’t saddened by their passing, often referring to them as stupid, and considering his genetic connection to them an embarrassment.

By the time he turned thirteen, he was a responsible young man, fully capable of taking care of himself, though unskilled in any form of labour to help earn his keep. His mother dead, his brother’s gone; he turned to his father, and began spending days at a time with him, learning. As time passed, they grew closer than he’d ever been with anyone in his life. His father worked on the various fleet ships as an Engineer, maintaining all aspects of the ships, from structure to energy flow. They’d spend days at a time in the bowels of the ships enacting repairs, and Quentin found himself naturally talented at engineering.

In an effort to diversify his learning, whenever not with his father, he offered his services as a mender on the ship, quickly becoming well acquainted with various types of energy weapons. He became skilful enough to modify energy output and increase weapon efficiency, and began to make a name for himself. When not off learning with his father, he’d fritter his time away examining different types of technology, by the time he turned eighteen, he was a skilled youth, and took great pride in his work. He spent what little spare money he’d earned buying weapon components, often putting together interesting experimental weapons. After a few technical demonstrations, he’d found buyers for the weapons, selling them off to various hapless soldiers as they marched their way into whatever battles awaited them; many returning to praise his ingenuity, citing his weaponry as the reason for their survival.

It was at this time, that the Exile fleet stumbled upon Arboria. Quentin, now a young man, had no interest in leaving to see the world below, he’d spent his entire life on the ship. When visitors returned, and described the world below, he wasn’t interested, his fascination with technology found the Aurin both primitive and boring. He did however very much enjoy the sudden influx of available supplies; they meant that long neglected repairs could be enacted on the ships. Quentin took his experiments with weapon technology a step further whilst working with his father, and was able to single-handedly correct an issue with malfunctioning energy weapon conduits, succeeding by diverting the energy flow through different relays whilst he replaced a damaged relay with one he’d created himself. Not only did the relay perform exceptionally; his creation was far more efficient than the older, dated ship components, and provided energy for weapons dormant from before Quentin was born. This was a moment of great pride for Quentin.

They left Arboria quickly, and as months drew on, the available resources on the ship began to dwindle once more. Although he’d made a tidy profit for himself with his business venture, components became rarer daily, and so he stopped creating new weapons, returning his focus to repairing old weaponry, and doing what he could with the little he had. Scraping to get by, he managed to survive with his father, without the need for Cryo Sleep.

A few years later, during the evacuation of the Aurin, an explosion on the lower decks of the Arcship cost Quentin his father, and the only positive role model he had from his youth. Embittered by the death of his father, Quentin became increasingly pessimistic. Figuring that if he didn’t take care of himself, no-one else would do it for him, he became increasingly self-absorbed. As the situation on the ship became critical over the years, and prior to the discovery of Nexus, Quentin worked around the clock in an effort to keep the ancient ship running, breaking down any and all non-essential system he could find for components, he worked tirelessly with other teams of Engineers to ensure the ship kept moving.

Their efforts aided the ship in the journey to Nexus, and arriving at the old home planet of the Eldan. Quentin now prepares for the next chapter in his life, eager to build a new home for himself on the surface.

=• Talents and Weaknesses •= Quentin is a very talented Engineer, and weaponsmith. He is driven and industrious, eager to make a profit, and to enjoy a higher standard of life than that lived on the Arcship. Although a very proficient Engineer, his combat experience is non-existent, a situation he’ll have to remedy to survive the growing Warfront on Nexus.

=• Motivation and Goals •= He has a passion for building, for creating, and so has become a settler on Nexus. He aims to make a home for himself, and to make a tidy profit selling Arms to help in the War Effort. After spending his life trying to keep one home operational, he aims to protect this new home by any means necessary.

=• Howitzer •=

Howitzer is Quentin's weapon store, he builds and stocks all the weapons himself.