Category:Mira's Anchorage

   History   An Invitation   Rules   Application   B.A.C.O.N. </li>  <span title="Screenshots and other art of the town and its residents" style="padding:5px 7px; border:solid 2px #000; color:#FFF; background:#27616d; box-shadow:inset 0 10px 20px -5px #27616d, inset 0 -10px 20px -5px #133439; text-decoration: none; border-radius: 10px;">Gallery </li> </ul>

<p id="History"> <div style="border:2px solid#FFF; color:#FFF; border-radius: 20px; -moz-border-radius:20px; -webkit-border-radius:20px; padding:1em; background-color: #000; text-align:justify; letter-spacing:1px; font-size:12px;width:25%; float:left; margin:2em;">Excerpt of the Ship's Log - Captain Cassandra Wright -

"I can hardly believe that we are almost here, to this planet, the one they always used to whisper about.." Sounds of a mug being set down on a metal table filled the room, and the sound of metal settling somewhere deep inside the ship filled the room soon after "Easy girl, where almost there... You carried us through, and let us keep our promise to the old man. When we get there girl, your finally going to get to rest, and maybe you can take up watch over this new town they are talking about building. Ether way old girl, it's been a good run, your served us well..." There is a long moment of quite. "Thank you for giving us this new start Mira"

The Mira was, by all accounts, already an old ship when the protests began all those years ago. She was a model or two behind the newer ships, but what she lacked in sleek, sexy lines, she made up for in toughness and teeth. The old girl had bite, there was no arguing that. She had been used on a few missions to stop pirates and the like, and was always able to get the better of her opponents. It was with a heavy heart, then, that Captain Michelle Rochester gave the order to make for the Spaceport to have her decommissioned. She was going to miss the old girl and all the memories she had of her. When she was less than a day out of port she was surprised to get a message from Admiral Brightland, calling her to meet him at a distant moon of some obscure system. She heeded the invitation and went there, and she found she was among others she knew.'''

The ship was given a new purpose after that meeting. She was still a ship of war, but would also be part of something new. She would be a ship that would help win freedom for the Cassian people. The leadership of the Dominion had lost sight of its values and had become obsessed with the idea of power. The Mira’s captain had agreed. She loved the admiral and knew that if he stood for something, it would be the right thing. Over the coming days and weeks they fought like devils, and took the Dominion by surprise at almost every turn. However, this was not to last, and there came a point when the admiral knew things were going to turn. When that time came and the Dominion fleet was ready to attack, the Mira became more than a simple warship: She became a home, and was ordered away with the rest of the fleet.

The Mira became a home to new friends along the way as well. It was not long before the Granok and the others joined the crew, adding their hopes and dreams to the fleet. There were many battles along the way, and many friends passed away, but the old ship never once gave ground. She was a proud lady who would rather die before she was willing to give up on her charges. Her hull had been rent and battle-scarred; she was blackened and her paint had long since been burned away in long scars along her hull. She was proud, though. She was sound, and she was tough. She had protected them this far, and she would until the end of her days. It was no small surprise, then, that when the cry for help had come from Arboria, there seemed to be a change in her, as if she was waking up again. Maybe with something very old and very special it can get to the point it can no longer stand the cries of the innocent and has to act.

People expected to stay with the Gambler’s Ruin this time, but, perhaps by fate, they had an Aurin on board, one who would prove to be valuable to the mission. Instead of staying with the ark-ship, they were detailed to not only provide cover to the shuttles and small ships, but also to land and rescue as many Aurin as could be rescued. If someone were to say that the flight in or out was easy, they weren’t there. The old girl took a beating like she never had before, but gave it back in a way that made the crew proud! She was not going to allow anything to stop her from landing, and woe betide the ship or fighter that got in her way as she left. She was firing so much and so fast that by the time she rose to back into space, her guns were glowing white hot against the darkness of space. Many were lost that day, and one could almost feel the sadness of the ship, as if she was grieving that so many friends were gone, and that so many had to be left behind. However, there was pride as well, that she was able to rise again when called, and to show these younger ships that it was not how sleek and shine you were, but how much heart you had.

Again she carried her new charges through space and the void, and again it felt like she was resting. The great old girl was asleep, but always ready to stand up if called once more. She was to stay that way for many years, and it would not be until the discovery of Nexus that she would stir again. She was nearly home, and the people in the ship could almost feel that. Her job was almost done. There was but one last mission to finish and then it would be ended, her promise fulfilled. It would seem like an easy one as well; no Dominion fleets to battle or what have you. In fact it was almost easy, until something came alive in the ring around the planet and fired. The strike caught her unawares and she was hit. In fact, she was mortally wounded. She was dying and the crew knew it, and she was falling like a star from the heavens. The screams of children filled her hallways as people cowered, and on her bridge they frantically worked to save her. She knew what needed to be done but they had to say it, to say the words... “All remaining power to engines and kinetic dampeners!”

The old girl suddenly jerked as the engines came to life, slowly building power. “She may still be able to fulfill her promise,” another voice called out.

“39,000 feet, Captain, and falling like a rock!”

Then it began to work. The mighty engines finally had the power they needed. It would not be a gentle landing, but they would be safe. She shuddered in relief as she raced down to the surface below. She had done it: They would live, the promise made by her captain so many hundreds of years ago fulfilled. She fell from the sky, shedding parts and trailing fire, but she was slowing and it would be enough, she was sure of it. She impacted the ground with a massive boom, sending dust and trees everywhere, skidding for a few miles before coming to a stop. As the fired finally went out, smoking from the heat, she lay there tired and broken but content about the job she had done. The crew would honor her in the best way they could. They would use her parts to help build their new home, but they would also leave her body where she lay. In fact they would build near her. It would in a way give her some peace to see them happy and safe at last. Thus the Mira finally came to rest on Nexus and in her shadow a new town was born, full of life and hope

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<p id="Invitation">



"Good we have the holo image ready" says a male voice off camera.

"Yes" a female voice answers "Ready whenever you guys over there are, we can stick the image in the front of the broadcast, and people can access the details from that one, or the one at the end."

The image would fade from the screen, and it is once again blank. There are voices off camera as preparations are made, a very calm female voice is asking what would be considered odd questions about the camera and such.

“This will be broad cast?” ,she asks in a polite voice

“Yes red this will be out on all the holo-net channels, hopefully people will watch and decide this is a nice place to move to, you are really helping the town out with this.” Another woman said as the camera’s power light came on.

The first woman stands on the steps of what looks to be a simple but well built Town Hall, the land to the sides and behind looks undeveloped and fresh. She is wearing what could be called a simple sun dress, and her red hair falls down around her shoulders. Her hands are clasped behind her back and she rocks a little on her feet

From off camera the voice speaks again “Whenever you're ready Vanessa.”

Vanessa smiles and nods and looks at the camera for a moment, she takes a deep breath and smiles a warm smile, her blue eyes fixed on the camera. When she begins to speak, it is in a in a pleasant warm voice, and waves a small wave. “Hello my friends I am Vanessa and I would like to make you an offer” She motions to the town hall behind her, “A new home is being built on Nexus; one we would like to open up to you our friends out there listening to this.”

Vanessa smiles, a wide pleasant grin as she begins to speak again, “We have room for you to build a new home here, and start a life with us. So please find your way here and look for signal bacon… 234.122.”

She looks over to her left, “Was that okay?

The female voice from earlier speaks, “Yes much better this time, but you said bacon instead of beacon.”

Vanessa turns a shade of pink, “Oh no you don’t think people will get confused?”

“Maybe, not honestly sure, lets do it again before the storm rolls in… one more time”, the off camera woman replies.

Vanessa nods with a smile, and a look of excitement in her eyes! "Good I do not wish them to eat the beacon, then who would find out about this wonderful home we have been building!”

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<p id="Rules">

<div style="border:2px solid#FFF; color:#FFF; border-radius: 20px; -moz-border-radius:20px; -webkit-border-radius:20px; padding:1em; background-color: #000; text-align:justify; letter-spacing:1px; font-size:12px;width:25%; float:left; margin:2em;"> Hey folks,

Thanks for checking the wonderful info we have in our IC section up above, below you will find some OOC information about us including how to find your own plot of land in the town! Thank you for reading so far and we hope you find the information below useful!!

Like every other place where people get together, we have some Rules and Code of Conduct here on the site. Some of these, like Rule 1, are just common sense, while others are more specific to things that tend to come up and cause conflict in Roleplaying Communities. The Rules are here because they are needed, and the people who don't follow them will either be reprimanded or removed. The people who come here want to have fun, these are here so they're not robbed of that.

1 – Wheaton's Law - Don't be a dick. We're snarky people sometimes, but we don't approve of people being unnecessarily mean, this rule applies beyond the borders of the guild

2 – Watch Your Language. I curse a lot, but there is such a thing as being excessive. And hateful speech is unacceptable. Especially the H word. There will be no calling people Hipsters here.

3 – Posts on the Forum that are excessively violent or deviant should be labeled as such. We're aiming for PG-13-ish ratings, but I know the kind of stories people sometimes like to tell. If you're unsure of something, ask before posting it.

4 – The majority of the players here are adults. People do adult things! But keep the smut off of the site. ERP is not for public consumption. Fade to     blacks are totally cool.

5 – To go with #4. There's no Brothels in Mira's Anchorage. No exceptions.

6 – Let us know whats going on. We are a community, and as such we want people to interact and have fun. But you need to remember that the things that you do can impact the world around you. Don't make plans to blow up half the town. Or have the place taken over by bandits. If you want that, let us know! We'll have plenty of events to run and get everyone involved.

7 – Ask permission if you're going to use someone else's character for a story.

8 – Any issues that cannot be worked out between members should be brought to an Admin's attention. Preferably by both parties. This should be done privately, and with respect to the people involved. If its that bad, screenshots of the matter would be appreciated and helpful.

9 – We take honesty seriously. In both gameplay, our interactions with others, and our Applications. Your character may be a chronic liar, but you're not. We expect our players to be as honest with us as we are with them.

10 – I'm sure there are things that aren't mentioned here that may be grounds for removal. If everything was right in this world, I'd never know about them. That being said, disruptive or intentionally hurtful people can and will be removed if they can't understand the basic premise that this game is supposed to be fun.

We all love Drama. Just as long as it stays in character.

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<p id="Application">

<div style="border:2px solid#FFF; color:#FFF; border-radius: 20px; -moz-border-radius:20px; -webkit-border-radius:20px; padding:1em; background-color: #000; text-align:justify; letter-spacing:1px; font-size:12px;width:25%; float:right; margin:2em;">Hey guys,

For those of you who are applying to the guild there are a few stops on your way to becoming a member:

1. The first thing you need to do is read the rules which can be found in the section above this one, or on the main Mira's Anchorage Here

2. You should then head over and fill out the application that can be found here, remember honesty is a huge plus with us!

3. Once that application is in, the officers and the GMs, will check it out and if we have any questions we will post them to that form so keep an eye on that yellow button on the bottom right of your screen right down there!

4. If your application is accepted then you will be invited to the guild, and at such time you will have a two week trial to ensure your a good fit for the guild as well as the guild being a good fit for you. It is advisable during this time to get right into the rp, and see how things work out!

5. If there is no Issues on either end at the end of this trial period you will be made a full member of the town, as well having the chance to partake in a party / ceremony to welcome you and the other new members of the town!

We hope to hear from you soon!

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<p id="Alliance">

<div style="border:2px solid#FFF; color:#FFF; border-radius: 20px; -moz-border-radius:20px; -webkit-border-radius:20px; padding:1em; background-color: #000; text-align:justify; letter-spacing:1px; font-size:12px;width:25%; float:left; margin:2em;"> Today, we're fully announcing the alliance we'll be running with Mira's Anchorage, The Nexus Protectorate and The Novastar Coalition!

The alliance is aimed at bringing guilds together, to allow access to more people for events, dungeon chasing, wider spread RP and any other such thing they may wish to do but need more members than each guild can respectively offer. The Alliance is going to be in effect as of my posting of this thread and we encourage all members of the guilds mentioned above to head over to the Mira's website, fill out the human test by clicking join, then slap an app in for the alliance.

Rules:

Really simple here, try to keep up.

1) Don't be a dick.

2) If you are a dick, firstly, see number one. Secondly, you will be referred to your respective guild leader where upon they will decide the correct course of action to be taken with you.

3) Have fun, it's here to help, not to hinder.

IC Premise:

As Mira's Anchorage is a growing town on the frontier, and with any growing town comes larger problems, the Mayor of the settlement decided that more help was needed than just the standard Peacekeeper contingent for the town and thus approached the Novastar Coalition for their aid in policing and protecting the town. The group are often employed by the town to help aid its citizens and naturally fill their coffers themselves.

Further to this, a growing town is an excellent place for trade and barter, the market wards are often frequented with members of the Nexus Protectorate who trade their wares with the town's people, as well as have a spot to rest and recuperate should the need for some Exile swi- I mean... Drink take their fancy!

'''FAQ:

Who's in charge of the alliance?

The alliance is run collectively by the Council, a group of the leaders from the three founding guilds. That means the people who run the Alliance are Fenwick, Evion and Gatase.

I'm not a member of those guilds, can I join the alliance?

Currently, we're not going to be adding more guilds to the alliance just yet, as we want to get all the groundwork down and sorted between the three main guilds mentioned above. However, in the near future, we will be opening this up to other guilds which may wish to join in.

So, how will my guild join then?

Your guild leader will need to approach one of the three council members. When they do, we'll discuss together whether we feel the guild will fit within the alliance, and then, if all goes swimmingly (which it should) your guild will be offered the option of joining into the alliance. Your guild leader can approach any of us from now on, it will just be a little while before anything happens in regards to the alliance while we get the three founding guilds set up.

How will the alliance be represented in game?

Currently, we're thinking via a circle in game, this may change if alliance/coalition systems are put in place. (Unless this already exists, in which case, we'll use that).

What happens if you hit circle cap?

If we hit circle cap, we'll be using a custom chat channel since these exist in game. Hopefully, we won't get THAT big, but it's a possibility!

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<p id="Gallery">

Pictures and such from the guild will go in here

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