Korsseth

= Apperance =

Hair
Unlike many Cassians, whose hair styles are short and briliant, Korsseth's hair resembles a lions mane. It has the length up to his clavicle, falling onto it from the back of his head, braided along its way. Its color is mid to dark purple since birth. The color matches the one of his eyebrows.

Body
Korsseth posses a bulky, yet flexible, kind of body which was attainted through his life conditions, hard work and long hours in training. After countless fights, his body remembers how to punch, kick, grab, toss, defend and dodge even when unconscious. His skin is tanned by the long hours at the outdoor, fending himself against others in every turn. The skin is scarred with a sheer amount of scars, some caused by prisioners, others by female Aurin.

Out of Combat
His indumentary, when out of combat, consists of a black techy body suit, magnetized to, at the clicking of a button, pull every piece of armor he posses to shield him. The body suit is thinner than normal clothing, resembling a second skin. Its material resembles the nanosuit of a Stalker, except it enhances his flexibility alone.

In Combat
Whenever he is on Nexus, he wears his former High Cassian armor. The armor, from the times he served the Dominion, was crafted by a particular smith, in which provides a sturdy defense against normal projectiles, yet is flexible enough to enable him to rotate himself in a slash move. The patterns of the armor have been replaced, in order to suit the Exiles and their quest for freedom.

= Personality =

In-depth
Troubled would be the perfect word to describe his psyche. He's tormented, not by past totures or the dizimation of wildlife, but by the war inflicted upon Arboria. There he was assaulted by grief, pain and sorrow. There, as he fought the weak Aurin, he saw the abyss of pain in their eyes, as life was being scattered to the winds from their very unmovable bodies.

Later in life, he found redemption and with it inner peace. He is still the powerful Captain of his past, a man capable of torturing and vaporizing any threat to his code of honor. However, he became extremely loyal to the Exiles and their cause, helping them in any way he could.

Philosophy
To seek a way to repent for all the harm he has done to the Aurin and to the Exile.

Strengths, talents and points of pride
Due to his childhood he has valued power over anything. Be it wealth, family or love, he seeks only worthy opponents for himself. Powerful people who can withstand his overwelming rage and bloodlust. He is loyal to the Exile cause and its many denizens, trusting them with his very life.

Weaknesses, detriments and points of improvement
He can be very blunt and straight forward, always on the front lines. Even if he cares for others, the same is not often done to him. Because of his past, he normaly fights alone in which enables for a possible ambush. Whenever he begins a fight, he intends on finishing it, no matter the quantity of enemies.

= Background =

Childhood
Korsseth Val'kenis, a lowborn from birth, son of dinasty of tacticians, came into creation by the pairing of a soldier and a field medic: Falvus and Mirian Val'kenis. His life resolved around the many achievements of the Dominion and with each achievement, his passion for greatness grew. He gathered friends with the same thoughts. His dream was to enroll in the military and grow his life as a soldier in service of the Empire. However, life had a different pathway carved for him.

There is always two sides of the same story. However, only one side was heard. Such side dictated that Korsseth, with the age of 9, was sentenced to life in prison, for killing a highborn. One version says that Val’kenis brutally murdered Karl Monfort, age of 10, in cold blood, with a metal fence pole, bashing his head several times, because of his actions towards his own sister. The other version, gathered from many of the bystanders said that Val’kenis was a menace in the neighborhood and was a ticking bomb ready to explode. Some said that because of his family lack of wealth, he was becoming more aggressive towards other people. No one wanted to hear neither his side nor his sister's.

The hideous criminal, Korsseth Val’kenis, was standing above the corpse when the armed forces arrived at the scene. The guard who apprehended him said “he was covered by blood, sweat and lack of emotions”. A trial was used to determine what had really happen between the two. Val’kenis testified that Karl was indeed hurting his sister, kicking and punching while she was still on the ground. However, due to the lack of compelling evidences, he was sent to a prison, situated on the outer rim of Cassus, with a life sentence for first-degree murder. If Val’kenis had more substantial wealth, it would’ve been possible for a more thorough investigation.

Maximum Security Prison
The years passed and it created several scars upon him. From day one, he defended himself against any threat by fighting with teeth and nails. He would not die in such a place, even if he was sentenced to do so. He would fight his way to become respected within the prison, to become safe from all harm within its halls. As such, he entered in several fights with the other prisioners. During those years, he had faced death twice and survived the encounter. His will was far greater than it transpired to the naked eye.

After countless years, he had made his name within the prison. He was respected and revered as a man of bloodthirst and unique prowess in dispatching anyone and anything. Whenever he entered, the halls would become silent and tiny. His lack of remorse only grew from his childhood. Skirmishes still happened here and there, now and then, but nothing he couldn't fend off and terrorize. His reputation grew and grew, until it came to the attention of the Dominion.

Rebirth
As his reputation increased, a messenger from the Empire was sent to give a pardon to Korsseth. The pardon would only occur if he would swear loyalty to the Dominion and act as a member of a squad. This squad would always be sent to the front lines, right into the fray as canon fodder. He agreeded only if he could act as he wanted upon the battlefield. It was there and then that he was sent to the Thirtieth Squad, known by its brutality and gruesome tasks.

Thirtieth Squad
Whilist in the Thirtieth Squad, he quickly rose to the rank of Captain, through remarkable intuitive and tactical attacks upon the Exiles. His feats grew and grew, as his squad became more and more known for its fearsome brave actions in the face of any and all enemies. However, fate had another twist in mind for young Val'kenis, as he soon found out after arriving in Arboria, the homeplanet of the creatures known as Aurin.

Razing of Arboria
When the war broke out on Arboria, he saw how powerless the Aurin were in face of the full force of the Empire and it's citizens. As he walked among the fallen men, women and children, he saw how gruesome and ruthless his own people were. He saw the abyss of pain in their eyes, as life was being scattered to the winds from their very bodies, only to gasp and cry. During that time, the emotions that were bottled deep inside him came to the surfice as if a torrent of water. He cried, not only for the Aurin, but also for his past life and what he had done to survive. It was when the war had ended, Korsseth fled the Empire to find his way to redemption and inner peace.

Nexus
Korsseth, in pain for his actions, turned to the Exiles for help. He was taken as a prisioner for a brief time, as his actions earned his release and opportunity to fight for their cause. He told everything he knew about the Domion's agenda and future plans. Soon after, he was sent to Gambler's Ruin, in order to prepare himself for the upcoming fights. From that day onwards, he began earning their trust and in enchange his loyalty to the cause. However, he was taken to cryo-sleep compartment, awaiting his awakening on Nexus.

= Skills and Abilities = Korsseth has an unique set of skills. Within this set, some have promoted him a stable position within the Exiles ranks. He can track his target/s by looking at the footprints (how deep the footprint is, the size of the boot, the species of the target and their state of movement); by examining the nearby flora (broken twigs, rustled bushes and indications of the possibility of a group). Another skill of his consists in the capability of disarming an enemy without killing or otherwise, silently or noisy, depending the situation. Although he lacks the stealth of a Stalker, he uses the environment to his advantage to the fullest.

= Additional Notes = N/A

= Playlist = N/A